![]() The simulation is also interactive, allowing you to YEET bibites and pellets around. Grabbing and Throwing stuff (pellets and other bibites).Self-awareness (state, health, energy, etc.).Procedural Sprites (generating a custom sprite for each bibite from their genes).With time, this develops into complex behaviors, like following pheromone trails to hunt other bibites, or stockpiling food in a specific area of the map. You have reproduction, mutations, and natural selection, which leads to. Through random mutations, one can be spawned with a brain connection that will link two neurons and might trigger a behavior, like going forward, which will allow them to eat food, and then reproduce with the energy gained. ![]() A simulation where you are able to watch evolution happen before your very eyes!Įach bibite (the small critters you see on the screen) starts off with an empty brain (they do nothing) and pretty basic genes (they all look alike). ![]()
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